

RFID Hobby, Toy, and Game Store Inventory Management System
Traditional hobby, toy, and game inventory management systems have several issues.most of them are due to the systems.barcode-based or manually operated origins. In traditional hobby, toy, and game store, a barcode number must be pre-printed on a sticker, then manually placed on each item. If the stickers get damaged or dirty, the barcode scanner could misread or even fail to read the barcode. Due to the fact that barcodes require a direct line of sight and can only be read at a close distance, an employee with a handheld scanner must visually identify each product, scan it at a very close range, and repeat for each item in storage. This can makes the process error-prone, labor-intensive and inefficient.
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Description
Traditional hobby, toy, and game inventory management systems have several issues.most of them are due to the systems.barcode-based or manually operated origins. In traditional hobby, toy, and game store, a barcode number must be pre-printed on a sticker, then manually placed on each item. If the stickers get damaged or dirty, the barcode scanner could misread or even fail to read the barcode. Due to the fact that barcodes require a direct line of sight and can only be read at a close distance, an employee with a handheld scanner must visually identify each product, scan it at a very close range, and repeat for each item in storage. This can makes the process error-prone, labor-intensive and inefficient.



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